网吧LINUX游戏服务器加迅闪更新

网吧LINUX游戏服务器加迅闪更新

W系统来做服务器,总结有以下几个问题.

一.太吃硬件.
二.不稳定.
三.浪费电.(LINUX,咱们就不用显示器,可以节约一部分电.)
四.速度慢.(在硬件和网络环境一样的情况下,W系统更新速度为8M/S左右,L可以达到10M/S以上.
五.浪费太多不需要的组件.(鼠标,键盘,显示器都不需要了)

今天我就以上W系统不适合做服务器,来一个LINUX做为网吧游戏更新服务器.方便各个网吧的才起步的技术员的更新问题.全保护更新,还是全开放更新,还是半开放更新,根据你们的爱好和经验来选择.好了,不唠叨了.现在就开始吧.

以下是主要的SMB配置文件:
复制内容到剪贴板
代码:
[global]
unix charset=gb2312
null passwords = yes
bind interfaces only = yes
map to guest = Bad Password
encrypt passwords = yes
stat cache size = 128
server string = mov3
getwd cache = yes
workgroup = work
protocol = NT1
netbios name = mov
socket options = TCP_NODELAY SO_RCVBUF=32768 SO_SNDBUF=32768
read size = 32768
security = share
client code page = 936
os level = 30
auto services = global
host msdfs = yes
#################################
[netgame$]
     path = /netgame/netgame
     read only = yes
     public = yes
     writable = yes

[up$]
     path = /netgame/up
     read only = yes
     public = yes
     writable = yes

[log$]
     path = /netgame/log
     read only = no
     public = yes
     writable = yes

[gameupdate$]
    path = /netgame
    read list = netgame
    valid users = netgame,@game
    writable = yes
    public = yes
[tools$]
    path = /netgame/tools
    read only = yes
    public = yes
    writable = no
[server$]
    path = /netgame/server
    read only = yes
    public = yes
    writable = no
不错` 学习一下`!