The ImageDraw Module
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speakitnow 发表于 2008-08-20 11:30
The ImageDraw ModuleThe ImageDraw Module Prev Next The ImageDraw module provide simple 2D graphics for Image objects. You can use this module to create new images, annotate or retouch existing images, and to generate graphics on the fly for web use. For a more advanced drawing library for PIL, see The aggdraw Module . Example Draw a Grey Cross Over an Image import Image, ImageDraw im = Image.open("lena.pgm") draw = ImageDraw.Draw(im) draw.line((0, 0) + im.size, fill=128) draw.line((0, im.size[1], im.size[0], 0), fill=128) del draw # write to stdout im.save(sys.stdout, "PNG") Concepts Coordinates The graphics interface uses the same coordinate system as PIL itself, with (0, 0) in the upper left corner. Colours To specify colours, you can use numbers or tuples just as you would use with Image.new or Image.putpixel. For "1", "L", and "I" images, use integers. For "RGB" images, use a 3-tuple containing integer values. For "F" images, use integer or floating point values. For palette images (mode "P"), use integers as colour indexes. In 1.1.4 and later, you can also use RGB 3-tuples or colour names (see below). The drawing layer will automatically assign colour indexes, as long as you don't draw with more than 256 colours. Colour Names In PIL 1.1.4 and later, you can also use string constants when drawing in "RGB" images. PIL supports the following string formats:
Fonts PIL can use bitmap fonts or OpenType/TrueType fonts. Bitmap fonts are stored in PIL's own format, where each font typically consists of a two files, one named .pil and the other usually named .pbm. The former contains font metrics, the latter raster data. To load a bitmap font, use the load functions in the ImageFont module. To load a OpenType/TrueType font, use the truetype function in the ImageFont module. Note that this function depends on third-party libraries, and may not available in all PIL builds. (IronPIL) To load a built-in font, use the Font constructor in the ImageFont module. Functions Draw Draw(image) => Draw instance Creates an object that can be used to draw in the given image. (IronPIL) Instead of an image, you can use HWND or HDC objects from the ImageWin module. This allows you to draw directly to the screen. Note that the image will be modified in place. Methods arc draw.arc(xy, start, end, options) Draws an arc (a portion of a circle outline) between the start and end angles, inside the given bounding box. The outline option gives the colour to use for the arc. bitmap draw.bitmap(xy, bitmap, options) Draws a bitmap (mask) at the given position, using the current fill colour. The bitmap should be a valid transparency mask (mode "1") or matte (mode "L" or "RGBA"). To paste pixel data into an image, use the paste method on the image itself. chord draw.chord(xy, start, end, options) Same as arc, but connects the end points with a straight line. The outline option gives the colour to use for the chord outline. The fill option gives the colour to use for the chord interior. ellipse draw.ellipse(xy, options) Draws an ellipse inside the given bounding box. The outline option gives the colour to use for the ellipse outline. The fill option gives the colour to use for the ellipse interior. line draw.line(xy, options) Draws a line between the coordinates in the xy list. The coordinate list can be any sequence object containing either 2-tuples [ (x, y), ... ] or numeric values [ x, y, ... ]. It should contain at least two coordinates. The fill option gives the colour to use for the line. (New in 1.1.5) The width option gives the line width, in pixels. Note that line joins are not handled well, so wide polylines will not look good. Note: The width option is broken in 1.1.5. The line is drawn with twice the width you specify. This will be fixed in 1.1.6. pieslice draw.pieslice(xy, start, end, options) Same as arc, but also draws straight lines between the end points and the center of the bounding box. The outline option gives the colour to use for the pieslice outline. The fill option gives the colour to use for the pieslice interior. point draw.point(xy, options) Draws points (individual pixels) at the given coordinates. The coordinate list can be any sequence object containing either 2-tuples [ (x, y), ... ] or numeric values [ x, y, ... ]. The fill option gives the colour to use for the points. polygon draw.polygon(xy, options) Draws a polygon. The polygon outline consists of straight lines between the given coordinates, plus a straight line between the last and the first coordinate. The coordinate list can be any sequence object containing either 2-tuples [ (x, y), ... ] or numeric values [ x, y, ... ]. It should contain at least three coordinates. The outline option gives the colour to use for the polygon outline. The fill option gives the colour to use for the polygon interior. rectangle draw.rectangle(box, options) Draws a rectangle. The box can be any sequence object containing either 2-tuples [ (x, y), (x, y) ] or numeric values [ x, y, x, y ]. It should contain two coordinates. Note that the second coordinate pair defines a point just outside the rectangle, also when the rectangle is not filled. The outline option gives the colour to use for the rectangle outline. The fill option gives the colour to use for the rectangle interior. text draw.text(position, string, options) Draws the string at the given position. The position gives the upper left corner of the text. The font option is used to specify which font to use. It should be an instance of the ImageFont class, typically loaded from file using the load method in the ImageFont module. The fill option gives the colour to use for the text. textsize draw.textsize(string, options) => (width, height) Return the size of the given string, in pixels. The font option is used to specify which font to use. It should be an instance of the ImageFont class, typically loaded from file using the load method in the ImageFont module. Options outline outline integer or tuple fill fill integer or tuple font font ImageFont instance Compatibility The Draw class contains a constructor and a number of methods which are provided for backwards compatibility only. For this to work properly, you should either use options on the drawing primitives, or these methods. Do not mix the old and new calling conventions. (IronPIL) The compatibility methods are not supported by IronPIL. ImageDraw ImageDraw(image) => Draw instance (Deprecated). Same as Draw. Don't use this name in new code. setink draw.setink(ink) (Deprecated). Sets the colour to use for subsequent draw and fill operations. setfill draw.setfill(mode) (Deprecated). Sets the fill mode. If the mode is 0, subsequently drawn shapes (like polygons and rectangles) are outlined. If the mode is 1, they are filled. setfont draw.setfont(font) (Deprecated). Sets the default font to use for the text method. The font argument should be an instance of the ImageFont class, typically loaded from file using the load method in the ImageFont module. |